Archer Class

Archers are the class most heavily featuring the bow and arrows or crossbow and bolts. They focus on dealing damage from a range, and have many archery supplimenting abilities and traits such as being able to destroy weapons with diamond arrows, being able to wound multiple targets with a single shot, or being able to climb out of range of melee attacks to name a few.

Equipment
The main focus of the Archer class, which is to say dealing damage from afar, is reflected in their equipment. Their defensive equipment is light to moderate, and their weaponry selection is specialized.

Armor
Archers are capable of wearing up to three points of armor, classified as being up to chainmail. Following is a complete list of wearable armor for archers:

1 point - Light Leather, Animal Hide, or Fur

2 points - Heavy Leather

3 points - Chain Mail

Shields
Archers are incapable of weilding shields.

Weapons
While limited, the archer's weaponry selection is well suited to match the class's highly specialied abilities. Archers may weild:

Melee - Daggers, Shortswords

Ranged:- Bows (Arrows), Crossbows (Bolts)

Abilities/Traits
Archers' abilities are highly focused on supplimenting their projectile weapon, whether it be a bow or crossbow. Below is a list of these abilities along with the point cost required to purchase them.
 * Antidote (1)
 * Multi-shot (1)
 * Bowyer (2)
 * Poison Arrow (3)
 * Stagger Shot (3)
 * Hide (4)
 * Climb (5)
 * Flame Arrow (5)
 * Deft Aim (8)
 * Precise Shot (8)
 * Exploding Shot (9)
 * Shrapnel Arrow (9)
 * Scattershot (9)
 * Diamond Arrows (10)
 * Overdraw (10)