Elementalist Class

The Elementalist commands the elements through their will, bringing down wind, water, fire, lightning, and ice on those who oppose them. They are largely combative, and their spells include traits rendering them immune to the elements they control, walls of flame, conjuring cyclones, throwing bolts of lightning, and freezing enemies solid.

Equipment
The elementalist's equipment is, like all Base Mage Classes, lacking in defense with minimal offense.

Armor
Elementalists are incapable of wearing armor

Shields
Elementalists are incapable of wielding shields.

Weapons
The elementalist's collection of weaponry is focused on mainly short bladed weapons.

Melee - Daggers, Shortswords, and Staves

Ranged:- None

Abilities/Traits
An elementalist's spells focus on dealing damage and secondary effects to enemies. Below is a list of these spells along with the point cost required to purchase them.
 * Waterball (1)
 * Gale (2)
 * Drown (3)
 * Water Weapon (3)
 * Discharge (4)
 * Flood (4)
 * Frostball (4)
 * Ice Slick (4)
 * Lava Pool (4)
 * Cutting Winds (5)
 * Cyclone (5)
 * Fireball (5)
 * Flame Wall (5)
 * Stun (5)
 * Flame Weapon (6)
 * Wind Weapon (6)
 * Frostbite (7)
 * Frost Weapon (7)
 * Lightning Bolt (7)
 * Lightning Weapon (9)
 * Aerodynamic (10)
 * Aquatic (10)
 * Fireproof (10)
 * Grounded (10)
 * Insulated (10)