Rogue Class

Rogues are the dirty fighters and the clever manipulators of the combat classes. They aren't afraid to get a little dirty or break a few eggs to achieve their goals. Their equipment availability is fairly varied, and their abilities include being able to steal weapons or items, blinding a foe temporarily, and being able to trap your foes in place for a short period of time.

Equipment
The rogue's equipment is quite varied, making them open to different strategies and play styles.

Armor
Rogues are capable of wearing up to two points of armor, classified as being up to heavy leather. Following is a complete list of wearable armor for rogue:

1 point - Light Leather, Animal Hide, or Fur

2 points - Heavy Leather

Shields
Rogues are capable of wielding small shields.

Weapons
The rogue's collection of weaponry is varied to adapt to different styles of attack.

Melee - Daggers, Shortswords, Longswords, Hammers, Maces, Hand Axes, Shortspears, Flails, Clubs, Quarterstaves, and Staves

Ranged:- Small Thrown Weapons

Abilities/Traits
A rogue's abilities focus on deception, hinderance, and dirty fighting. Below is a list of these abilities along with the point cost required to purchase them.
 * Bind (1)
 * Taunt (1)
 * Escape (2)
 * Trap (2)
 * Break Bonds (3)
 * Stunning Blow (3)
 * Charm (4)
 * Hide (4)
 * Leg Sweep (4)
 * Dodge (6)
 * Knockout (6)
 * Sneak(6)
 * Blind (7)
 * Disarm (7)
 * Steal (8)