Barbarian Class

Barbarians are renowned for their raw offensive power. They fight in close with their opponents, tearing through armor and putting down the opponent despite defenses raised against them. They have a fairly substantial list of usable equipment, and their abilities include the ability to deal two extra points of damage while rampaging at the cost of having to attack anyone within 10 feet, being able to cleave 2 points of damage which can transfer between hit zones, and being able to shatter opponents' weapons, armor, and shields.

Equipment
The Barbarian's equipment is focused on all-out offensive combat supplimented with a good degree of protection.

Armor
Barbarians are capable of wearing up to four points of armor, classified as being up to lamellar. Following is a complete list of wearable armor for barbarians:

1 point - Light Leather, Animal Hide, or Fur

2 points - Heavy Leather

3 points - Chainmail

4 points - Lamellar

Shields
Barbarians are capable of weilding Medium or Large shields.

Weapons
The barbarian's weaponry is best suited for aggressive assaults on the opposing forces.

Melee - Shortswords, Longswords, Greatswords, Hammers, Maces, Mauls, Hand Axes, Battleaxes, Polearms, and Clubs

Ranged:- Large Thrown Weapons

Abilities/Traits
A barbarian's abilities focus primarily on heavy damage and resilience to harm. Below is a list of these abilities along with the point costs required to purchase them.
 * Taunt (1)
 * Grapple (2)
 * Shove (2)
 * Brace (3)
 * Break Bonds (3)
 * Knockback (3)
 * Stunning Blow (3)
 * Powerful Strike (4)
 * Intimidate (5)
 * Cleaving Swing (6)
 * Knockout (6)
 * Rampage (7)
 * Shattering Blow (8)
 * Bestial Call (9)
 * Resilient (10)