Escape



Escape is a non-magical ability which is purchasable from the list of the Assassin Class, Rogue Class, and Scout Class for 2 points. Purchasing it from another Combat Class will cost 4 points, and from a Mage Class or a Race it will cost 6 points.

Effect
Removes the user from any non-magical containment such as a locked room, cave, or cell. One use per life per purchase.

Range
Self

Incantation
“I escape.”

Other Rulings
It has no effect on abilities such as Bind. It does however work on the abilities Trap and Pitfall.